Casting Devices Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)

Global Casting Device Market is Segmented by Type (Gaming Consoles, Media Streamers, Smart TVs), End-User (Commercial, Residential), and Geography (North America, Europe, Asia Pacific, Rest of the World). The market sizes and forecasts are provided in terms of value (USD Billion) for all the above segments.

Casting Devices Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)

Casting Devices Industry Overview

The Casting Devices Marketis a highly competitive market and is currently dominated by a few players with their technological expertise in streaming technology. The global market is expected to be consolidated in nature, and the major players in the market are focusing on the expansion of business and customer base across foreign countries by leveraging on strategic collaborative initiatives to increase their market share and their profitability. Google Inc., Roku Inc., Apple Inc., Anycast, Mirascreen, Microsoft Corporation, Hisense Co. Ltd., EZCast, NVIDIA Corporation, LG Electronics Inc., Samsung Electronics Co., Ltd., Airtame ApS, andAmazon.com, Inc., are some of the major players present in the current market.

  • July 2019 -ACT Fibernet, a broadband Internet service provider,stepped into the streaming devices category with its ACT Stream TV 4K device. This device supportsentertainment streaming services likeNetflix, Hooq, Sony LIV, and Hungama Play, etc.
  • March 2019 - Microsoft launched a new app on game console that allows the users to cast their PC games over to the Xbox One. The app can also be used to mirror Android phones.

Casting Devices Market Leaders

  1. Google Inc.

  2. Roku Inc.

  3. Apple Inc.

  4. Anycast

  5. Mirascreen

  6. *Disclaimer: Major Players sorted in no particular order
casting devices market