Market Size of End User Computing Industry
Study Period | 2019 - 2029 |
Market Size (2024) | USD 11.97 Billion |
Market Size (2029) | USD 19.32 Billion |
CAGR (2024 - 2029) | 10.05 % |
Fastest Growing Market | Asia Pacific |
Largest Market | North America |
Major Players*Disclaimer: Major Players sorted in no particular order |
Need a report that reflects how COVID-19 has impacted this market and its growth?
End User Computing Market Analysis
The End User Computing Market size is estimated at USD 11.97 billion in 2024, and is expected to reach USD 19.32 billion by 2029, growing at a CAGR of greater than 10.05% during the forecast period (2024-2029).
The growth of the end-user computing market is fueled by rapidly advancing technology and software updates, a rising trend of BYOD (bring your device) devices, an increased focus on employee productivity, and efforts to lower IT infrastructure costs while modernizing workspaces.
- Innovative technologies such as instant clones, user environment management, and app volumes are helping organizations streamline desktop and application management, providing employees with clear and stateless desktops that can be easily destroyed or delivered as needed. This allows organizations to reduce costs, improve security, and provide personalized desktop experiences for their employees.
- The demand for end-user computing solutions has skyrocketed as many workspaces have shifted to work-from-home setups to maintain business continuity and ensure employee safety. In response, companies offer solutions and services tailored to different business sizes and IT resources.
- Furthermore, in July 2023, genpact has announced it is expanding its partnership with o9 Solutions, a leading enterprise artificial intelligence (AI) software platform provider for transforming planning and decision-making, to help companies navigate ongoing supply chain disruptions by leveraging generative AI.
- For small to medium-sized organizations with limited IT resources, end-user computing providers offer low-cost entry-level versions and free trials of their market-leading solutions. However, the growing number of people accessing data and files remotely is straining physical resources such as servers and network infrastructure, which may increase costs in the long run.
- The COVID-19 pandemic negatively impacted the end-user computing sector. Implementing social distancing measures and restrictions halted duties at critical core assembly sites, leading to disruptions in the supply chain and manufacturing operations. This had short-term and long-term effects on the industry, with numerous companies in Asia-Pacific and Europe having to shut down operations due to reduced employees and activity.
End User Computing Industry Segmentation
End-user computing (EUC) encompasses user access to enterprise applications and data anywhere, anytime, using one or more devices to access virtual desktop infrastructure (VDI) located either at the enterprise's premises or in the public cloud.
The end-user computing market is segmented by type (solution [virtual desktop infrastructure, device management, and other solutions], and services), organization size (large enterprises and small & medium enterprises), deployment mode (on-premise and cloud), end-user industry (IT and telecom, banking, financial services, and insurance), and geography (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa). The report offers market forecasts and size in value (USD) for all the above segments.
Type | |||||
| |||||
Services |
Organization Size | |
Large Enterprises | |
Small & Medium Enterprises |
Deployment Mode | |
On Premise | |
Cloud |
End user Industry | |
IT and Telecom | |
Banking, Financial Services, and Insurance | |
Healthcare | |
Retail | |
Other End user Industries (Media & Entertainment, Government, Education, Transportation and Logistics) |
Geography | |
North America | |
Europe | |
Asia Pacific | |
Latin America | |
Middle East and Africa |
End User Computing Market Size Summary
The end-user computing market is poised for significant growth, driven by advancements in technology and the increasing adoption of bring-your-own-device (BYOD) policies. Organizations are focusing on enhancing employee productivity and reducing IT infrastructure costs while modernizing workspaces. Innovative solutions such as instant clones, user environment management, and app volumes are streamlining desktop and application management, offering personalized and secure desktop experiences. The shift to remote work has further accelerated the demand for end-user computing solutions, with companies providing tailored services to accommodate various business sizes and IT resources. Despite the challenges posed by the COVID-19 pandemic, which disrupted supply chains and manufacturing operations, the market is rebounding with a focus on cloud-based and hybrid solutions that reduce costs and improve efficiency.
North America plays a pivotal role in the end-user computing market, benefiting from rapid advancements in network technologies and the flexibility of SaaS. The region's strong BYOD culture and the adoption of hybrid IT approaches are driving workforce mobility and the integration of cloud-based solutions. The growth of data centers, particularly in areas like Northern Virginia, is further propelling the market. The end-user computing sector is expected to remain semi-consolidated, with both regional and global players leveraging strategic partnerships to enhance their market position. Recent developments, such as IGEL's COSMOS endpoint platform and collaborations between companies like XenTegra and Mindcentric, highlight the ongoing innovation and strategic alliances shaping the industry's future.
End User Computing Market Size - Table of Contents
-
1. MARKET DYNAMICS
-
1.1 Market Overview
-
1.2 Industry Value Chain Analysis
-
1.3 Industry Attractiveness - Porter's Five Forces Analysis
-
1.3.1 Bargaining Power of Suppliers
-
1.3.2 Bargaining Power of Consumers
-
1.3.3 Threat of New Entrants
-
1.3.4 Threat of Substitutes
-
1.3.5 Intensity of Competitive Rivalry
-
-
1.4 Market Drivers
-
1.4.1 Drive to Increase the Productivity of Employees with Technology
-
1.4.2 Increasing Use of Cloud
-
-
1.5 Market Restraints
-
1.5.1 Issues Associated with Transformation and Integration of Processes By Organizations
-
-
1.6 Assessment of Impact of Covid-19 on the Industry
-
-
2. MARKET SEGMENTATION
-
2.1 Type
-
2.1.1 Solution
-
2.1.1.1 Virtual Desktop Infrastructure
-
2.1.1.2 Device Management
-
2.1.1.3 Other Solutions (Unified Communication, Software Asset Management)
-
-
2.1.2 Services
-
-
2.2 Organization Size
-
2.2.1 Large Enterprises
-
2.2.2 Small & Medium Enterprises
-
-
2.3 Deployment Mode
-
2.3.1 On Premise
-
2.3.2 Cloud
-
-
2.4 End user Industry
-
2.4.1 IT and Telecom
-
2.4.2 Banking, Financial Services, and Insurance
-
2.4.3 Healthcare
-
2.4.4 Retail
-
2.4.5 Other End user Industries (Media & Entertainment, Government, Education, Transportation and Logistics)
-
-
2.5 Geography
-
2.5.1 North America
-
2.5.2 Europe
-
2.5.3 Asia Pacific
-
2.5.4 Latin America
-
2.5.5 Middle East and Africa
-
-
End User Computing Market Size FAQs
How big is the End User Computing Market?
The End User Computing Market size is expected to reach USD 11.97 billion in 2024 and grow at a CAGR of greater than 10.05% to reach USD 19.32 billion by 2029.
What is the current End User Computing Market size?
In 2024, the End User Computing Market size is expected to reach USD 11.97 billion.