Gaming Console Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)

Gaming Consoles Market Report is Segmented by Geography (North America (United States and Canada), Europe (Germany, United Kingdom, France, and Rest of Europe), Asia-Pacific (India, China, Japan, and Rest of Asia-Pacific), and Rest of the World). The Market Sizes and Forecasts are Provided in Value Terms (USD) for all the Above Segments.

Gaming Console Market Size

Gaming Console Market Summary
Study Period 2019 - 2029
Market Size (2024) USD 57.20 Billion
Market Size (2029) USD 80.98 Billion
CAGR (2024 - 2029) 7.20 %
Fastest Growing Market Asia Pacific
Largest Market North America

Major Players

Gaming Console Market Major Players

*Disclaimer: Major Players sorted in no particular order

Compare market size and growth of Gaming Console Market with other markets in Technology, Media and Telecom Industry

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Gaming Console Market Analysis

The Gaming Console Market size is estimated at USD 57.20 billion in 2024, and is expected to reach USD 80.98 billion by 2029, growing at a CAGR of 7.20% during the forecast period (2024-2029).

  • The increase in online multiplayer games and e-sports has created a vibrant, competitive community that attracts a wide audience. This, coupled with improved internet connectivity and services like cloud gaming, has expanded the scope and accessibility of console gaming. Additionally, the integration of consoles with streaming services and multimedia functionalities transforms them into comprehensive entertainment hubs, appealing to a broader demographic.
  • Vendors like Sony and Microsoft have been at the forefront of the gaming consoles industry. They consistently tailor their strategies to capitalize on the premium prices that hardcore gamers are willing to pay for high-performance consoles. Both companies are gearing up to launch new-generation products in the near future, aiming to reaffirm their market dominance through strategic pricing and marketing.
  • Over the past couple of decades, gaming consoles have undergone significant hardware changes. The lifecycle of consoles has evolved, with earlier generations boasting longer spans than today's models. Manufacturers have iterated on existing platforms. For example, Sony introduced three consoles under its PlayStation 4 platform: the standard PlayStation 4, the enhanced PlayStation 4 Pro, and the compact PlayStation Slim. Meanwhile, Microsoft enhanced its Xbox lineup with the Xbox One S.
  • Advancements in virtual reality (VR) and augmented reality (AR) technologies are reshaping traditional gaming, appealing to both current gamers and newcomers. This shift is a key driver behind the gaming console market's growth. Furthermore, the hardware demands of modern games, coupled with home consoles' versatility for browsing and running various applications, have fuelled their growth. Moreover, the introduction of complementary accessories like 4K TVs enhances the gaming experience, further boosting the demand for home consoles.
  • In July 2024, Amazon and Microsoft joined forces, revealing a collaboration that would see the Xbox cloud gaming service seamlessly integrated into Amazon's Fire TV devices. The primary owners of the Amazon Fire TV Stick 4K Max (2023) and the Fire TV Stick 4K (2023) would gain access to a host of acclaimed video game titles. These include standouts like Starfield, Fallout 4, and Forza Horizon 5, all available through the Xbox Game Pass Ultimate subscription.
  • However, the gaming consoles market faces growth constraints due to high development and production costs, supply chain disruptions, semiconductor shortages, and intense competition from mobile and PC gaming. Moreover, consumer preferences are shifting toward cloud gaming and streaming services. Economic uncertainties further compound the challenge, potentially impacting consumer spending on non-essential entertainment.

Gaming Console Market Trends

Integration of Newer Technologies Like 3D and AR/VR Gaming Expected to Drive Market Growth

  • Newer technologies, such as 3D, augmented reality (AR), and virtual reality (VR), are pivotal in propelling the gaming console market's growth. These innovations offer increased immersion, appealing to both dedicated gamers and casual enthusiasts. Particularly, 3D technology elevates visual depth, imbuing games with lifelike realism.
  • Immersive technologies, including virtual, augmented, as well as mixed reality, are becoming pivotal in the gaming industry. They offer users an experience that is not just 20 times more enjoyable but also significantly more convenient than traditional methods. This trend is poised to propel the adoption of gaming consoles, with VR/AR headsets emerging as a key growth catalyst, especially as they integrate seamlessly with these consoles.
  • Game developers are increasingly integrating VR and AR technologies into their titles, creating exclusive gameplay experiences tailored for advanced consoles. The ongoing innovation and introduction of VR and AR peripherals, like headsets and motion controllers, amplify the allure of these consoles. Moreover, the social dimension of AR and VR gaming, enabling players to engage in shared virtual environments, heightens their appeal.
  • AR integration in gaming has seen a notable surge in recent years. Companies like Sony, leveraging technologies like the Eye Toy for PlayStation 2, have utilized cameras to overlay digital elements onto the physical world, enhancing user interactions. Also, Nintendo's Wii has revolutionized gaming, offering users an immersive tennis experience in their living rooms through its touch-sensitive controllers. Such innovations have captivated millions of gamers.
  • Companies such as Oculus and HTC are strategically aligning their product portfolios with the rising demand for AR/VR technologies. Oculus specializes in VR consoles, while HTC, too, focuses on VR-centric offerings. As the number of VR gaming titles, bolstered by well-established franchises, continues to rise, in line with highly-anticipated releases like Iron Man VR, Half-Life: Alyx, and No Man's Sky VR, the likes of which are tailored for platforms like HTC Vive and Oculus Rift; the dominance of VR in the gaming consoles market is imminent.
Gaming Console Market: All-time best-selling console games based on global unit sales as of February 2023

The United States Driving Demand in the North American Market

  • Several factors propel the growth of the gaming consoles market in the United States. Technological advancements stand out as a significant driver, as new consoles deliver enhanced graphics, quicker load times, and heightened immersion via virtual and augmented reality. Moreover, the allure of exclusive game titles, frequently linked to popular franchises, significantly influences consumer preferences for consoles.
  • The rising popularity of online multiplayer games and e-sports has also fuelled growth, fostering a competitive and social gaming culture. The rise of digital distribution platforms allows for instant access to a broad library of games and downloadable content, enhancing user convenience and engagement.
  • Moreover, gaming consoles have evolved into comprehensive entertainment systems, integrating streaming services, apps, and multimedia functionalities. This versatility appeals to a broader audience beyond traditional gamers. The growing disposable incomes and willingness to spend on entertainment have further boosted console sales across the United States.
  • North America is witnessing a surge in cloud infrastructure adoption owing to the reliable, cost-efficient, and low-maintenance supply of computing, storage, and communication resources. The rise of cloud gaming has enabled platforms to stream games with minimal hardware requirements. As a result, gaming applications are increasingly leveraging these cloud resources, propelling gaming services as a leading growth segment in cloud computing.
  • During the COVID-19 pandemic, stay-at-home orders and social distancing measures significantly increased the demand for home entertainment, accelerating console sales. Marketing strategies, including collaborations with popular influencers and extensive advertising campaigns, have also contributed to increased consumer awareness and interest. These combined factors have driven substantial growth in the US gaming consoles market.
  • In June 2024, at its annual Xbox Games Showcase, Microsoft unveiled an all-digital version of its Xbox Series X and S consoles. The event also featured trailers for over a dozen games, notably including the next "Call of Duty" installment.
Gaming Console Market: Market CAGR (%), By Region, Global

Gaming Console Industry Overview

In the gaming consoles market, several key players are asserting dominance, collectively holding a significant market share. Their primary focus lies in broadening their customer base. These players are channeling investments into launching novel services and solutions alongside other growth strategies, with the aim of bolstering their market share in the coming years.

  • August 2024: Xsolla, a player in video game commerce, unveiled its exclusive collaboration with Game Dev Cyprus (GDCy), a move set to redefine industry partnerships. The alliance is part of Xsolla's sponsorship of a series of engaging events in 2024 and 2025 aimed at nurturing innovation, facilitating networking, and fostering a sense of community within the gaming community.
  • May 2024: Mattel Inc., a global toy and family entertainment company, unveiled a multi-year strategic collaboration with Outright Games, a publisher of family-friendly interactive entertainment. The partnership will begin with the launch of three new games, set to hit all major consoles and PC platforms by the end of this year. The titles include Matchbox Driving Adventures, Monster High: Skulltimate Secrets, and Barbie Project Friendship.

Gaming Console Market Leaders

  1. Sony Corporation

  2. Microsoft Corporation

  3. Nintendo Co. Ltd.

  4. Sega Enterprises Inc.

  5. Valve Corporation

*Disclaimer: Major Players sorted in no particular order

Gaming Console Market Concentration
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Gaming Console Market News

  • May 2024: Gcore, a provider of global solutions in edge AI, cloud, networking, and security, unveiled its strategic partnership with Xsolla, a player in the video game commerce industry. Through the alliance, Xsolla gains access to Gcore's 180 global points of presence (PoPs), enhancing its ability to offer game developers and publishers new global distribution channels. This collaboration ensures gamers worldwide, irrespective of their locations, enjoy expedited time-to-play and streamlined game downloads.
  • February 2024: Epic Games and The Walt Disney Company have unveiled a strategic collaboration to co-create an all-new games and entertainment universe. As part of this venture, Disney is investing a substantial USD 1.5 billion into Epic Games, securing an equity stake. The multi-year project aims to build a cohesive universe that interconnects Disney's diverse franchises, encompassing Marvel, Star Wars, Pixar, Avatar, and beyond.

Gaming Console Market Report - Table of Contents

1. INTRODUCTION

  • 1.1 Study Assumptions & Market Definition
  • 1.2 Scope of the Study

2. RESEARCH METHODOLOGY

3. EXECUTIVE SUMMARY

4. MARKET INSIGHTS

  • 4.1 Market Overview
  • 4.2 Industry Value Chain Analysis
  • 4.3 Industry Attractiveness - Porter's Five Forces Analysis
    • 4.3.1 Bargaining Power of Suppliers
    • 4.3.2 Bargaining Power of Consumers
    • 4.3.3 Threat of New Entrants
    • 4.3.4 Threat of Substitute Products
    • 4.3.5 Intensity of Competitive Rivalry

5. MARKET DYNAMICS

  • 5.1 Market Drivers
    • 5.1.1 Launch of New Gaming Content with High Graphic Requirements
    • 5.1.2 Integration of Newer Technologies like 3D and AR/VR Gaming
  • 5.2 Market Restraints
    • 5.2.1 Increasing Threats from Cloud Gaming Services
    • 5.2.2 Rising Demand for Mobile-based Platforms

6. MARKET SEGMENTATION

  • 6.1 By Geography
    • 6.1.1 North America
    • 6.1.1.1 United States
    • 6.1.1.2 Canada
    • 6.1.2 Europe
    • 6.1.2.1 Germany
    • 6.1.2.2 United Kingdom
    • 6.1.2.3 France
    • 6.1.2.4 Rest of Europe
    • 6.1.3 Asia-Pacific
    • 6.1.3.1 China
    • 6.1.3.2 Japan
    • 6.1.3.3 India
    • 6.1.3.4 Rest of Asia-Pacific
    • 6.1.4 Rest of the World

7. COMPETITIVE LANDSCAPE

  • 7.1 Vendor Market Share Analysis
  • 7.2 Company Profiles
    • 7.2.1 Sony Corporation
    • 7.2.2 Microsoft Corporation
    • 7.2.3 Nintendo Co. Ltd
    • 7.2.4 Atari Inc.
    • 7.2.5 Sega Enterprises Inc.
    • 7.2.6 Mitashi Edutainment Pvt. Ltd
    • 7.2.7 NVIDIA Corporation
    • 7.2.8 HTC Corporation
    • 7.2.9 Oculus (Facebook Inc.)
  • *List Not Exhaustive

8. INVESTMENT ANALYSIS

9. FUTURE OF THE MARKET

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Gaming Console Industry Overview

A gaming console is mainly a specialized electronic device designed for playing video games. It connects to a display, such as a television or a monitor, and uses controllers for user input. Consoles often feature powerful hardware, exclusive games, and multimedia capabilities, offering an immersive entertainment experience.

The gaming consoles market is segmented by geography into North America (United States and Canada), Europe (Germany, United Kingdom, France, and Rest of Europe), Asia-Pacific (China, Japan, India, and Rest of Asia-Pacific), and Rest of the World. The market sizes and forecasts are provided in value terms (USD) for all the above segments.

By Geography North America United States
Canada
By Geography Europe Germany
United Kingdom
France
Rest of Europe
By Geography Asia-Pacific China
Japan
India
Rest of Asia-Pacific
By Geography Rest of the World
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Gaming Console Market Research FAQs

The Gaming Console Market size is expected to reach USD 57.20 billion in 2024 and grow at a CAGR of 7.20% to reach USD 80.98 billion by 2029.

In 2024, the Gaming Console Market size is expected to reach USD 57.20 billion.

Sony Corporation, Microsoft Corporation, Nintendo Co. Ltd., Sega Enterprises Inc. and Valve Corporation are the major companies operating in the Gaming Console Market.

Asia Pacific is estimated to grow at the highest CAGR over the forecast period (2024-2029).

In 2024, the North America accounts for the largest market share in Gaming Console Market.

In 2023, the Gaming Console Market size was estimated at USD 53.08 billion. The report covers the Gaming Console Market historical market size for years: 2019, 2020, 2021, 2022 and 2023. The report also forecasts the Gaming Console Market size for years: 2024, 2025, 2026, 2027, 2028 and 2029.

The target market for Gaming Consoles includes people who spend a lot of time gaming, with the global average being 7.11 hours per week.

The factors driving the Gaming Console Market are a) New high-graphic games b) 3D/AR/VR integration c) Cloud gaming & upcoming next-gen consoles

The target market for Gaming Consoles includes people who spend a lot of time gaming, with the global average being 7.11 hours per week.

Gaming Console Industry Report

The global gaming console market is witnessing significant growth, fueled by technological advancements, evolving consumer preferences, and a heightened focus on gaming as entertainment. Innovations have ushered in more advanced consoles with immersive graphics and processing power, alongside the development of VR and AR technologies, enhancing interactivity. The surge in online gaming and the integration of non-gaming apps like streaming services have transformed consoles into central entertainment hubs. The market, segmented by product, application, and more, shows robust performance in Asia Pacific and North America, driven by active gaming communities and a demand for quality experiences. Competitive dynamics encourage innovation and partnerships among key players. Statistics for the Gaming Console Market share, size and revenue growth rate, created by Mordor Intelligence™ Industry Reports. Gaming Console analysis includes a market forecast outlook and historical overview. Get a sample of this industry analysis as a free report PDF download.

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Gaming Console Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)